tdaxp : If traditional war centered on an enemy's physical strength, and 4GW on his moral strength, the 5th Generation of War would focus on his intellectual strength. A 5th Generation War might be fought with one side not knowing who it is fighting. Or even, a brilliantly executed 5GW might involve one side being completely ignorant that there ever was a war.
In 5GW, secrecy is vital for success. While this has always been true on some levels, secrecy has never been vital on the grand-strategic level before 5GW. In 5GW the enemy's knowledge of your existence all but ends your plans.
(WarpLink) Momus/TheAgeOfInformation :
"In the age of information,
the only way to hide facts
Is with interpretations,
there is no way to stop the free exchange
Of idle speculations"
Wow! This is amazing :
5th Generation Wars will be created with WaterfallDevelopment. We can see what 5GWs will be like by looking at what Waterfall Development is like:
Requirements must be known a long time before fighting begins
Requirements will be rigid and non-adaptable
Long Time between proposal and victory
In limited 5GWs, removing the enemy's "capacity for independent action" is the goal. Specifically, the fighter tries to entangle the enemy into a web of obligations that effectively reharmonize the enemy, without the enemy knowing that he has "conditionally surrendered."
Coming anarchy : http://www.cominganarchy.com/archives/2006/03/10/truly-formless-5gw/
Other examples of not letting the enemy know you're fighting him :
See also :
- (WarpLink) ConspiracyTheories