One person software companies. There's a fashion for experimenting with them.
Another approach from StevePavlina of
(too risky / driven for my taste. But he does has cute graphics in his games)
Blog : http://www.microisv.com/
Oh, but it can all go wrong :
but interesting discussion of developer / user communication responsibilities.
what are the social norms? : http://napsterization.org/stories/archives/000373.html
: "users just sort of think developers are having trouble committing to finishing."
Software Garden : http://www.softwaregarden.com/
Concept to software 7-days : http://www.microisv.com/archives/2006/03/06/conception-to-sales-in-7-days-can-it-be-done/#more-223
See also :
- Software companies (and how they die : http://diary.carolyn.org/osc.html))